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Journal of Logic and Computation 2005 15(6):1009-1040; doi:10.1093/logcom/exi046
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Vol. 15 No. 6, © The Author, 2005. Published by Oxford University Press. All rights reserved.

Original Articles

Coherence and Flexibility in Dialogue Games for Argumentation

Henry Prakken

Department of Information and Computing Sciences, Utrecht University, The Netherlands, and Faculty of Law, University of Groningen, The Netherlands. Email: henry{at}cs.uu.nl

This article carries out a formal study of dialogue games for argumentation. A formal framework for such games is proposed which imposes an explicit reply structure on dialogues, where each dialogue move either attacks or surrenders to some earlier move of the other participant. The framework is flexible in several respects. It allows for different underlying logics, alternative sets of locutions and more or less strict rules for when they are allowed. In particular, it allows for varying degrees of coherence and flexibility when it comes to maintaining the focus of a dialogue. Its formal nature supports the study of formal properties of specific dialogue protocols, especially on how they respect the underlying logic.

Keywords: Argumentation, persuasion, dialogue games, defeasible reasoning


Received 23 May 2005.


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